Weekly Update 20
Let's see what the patch on August 10 is about.
Client Optimization
Better optimization for 6 and more core CPUs
Optimize interface
sound Effects
Reducing the sound of engines and the sound from the slip of the vehicle wheels
bug fixes
Better character animations when dropping something from a lying position
Fix a bug that did not have the voices of the soundchat on the starting island
Fix a bug by turning the character to a standstill instead of squatting after resuscitation
Fix an error that could not be used to put the "Unarm" action on another key
Now you can see the character you are looking at on the thumbnail and on the big map
A visual error corrected by the binoculars when the character we were looking at was on a hill
Fix a bug that changed to "Graphics" - "Quality" - "Effects" option
Improving the character's wrist position on the steering wheel
Client Optimization
Better optimization for 6 and more core CPUs
Optimize interface
sound Effects
Reducing the sound of engines and the sound from the slip of the vehicle wheels
bug fixes
Better character animations when dropping something from a lying position
Fix a bug that did not have the voices of the soundchat on the starting island
Fix a bug by turning the character to a standstill instead of squatting after resuscitation
Fix an error that could not be used to put the "Unarm" action on another key
Now you can see the character you are looking at on the thumbnail and on the big map
A visual error corrected by the binoculars when the character we were looking at was on a hill
Fix a bug that changed to "Graphics" - "Quality" - "Effects" option
Improving the character's wrist position on the steering wheel
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